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Soldier
of Fortune II Story Line
The
main plot in SoF II involves a new terrorist organization
that has developed a deadly virus, and is threatening to
use it on the innocent unless terms are met. The military
and governments of the world may have plans, but you've
been paid to get results. It's up to you and your team to
save the world from Hoof & Mouth and Ebola Black Tar
Heroin. While the team doesn't want to reveal too much about
the plot at this point, the sequel will see the return of
John Mullin, Madeline Taylor and Sam Gladstone from the
first game, and a progression of the story-based gameplay
of the first SoF featuring even more surprises and twists.
Environments will be even more interactive than before,
with certain sections of the game putting you in helicopters,
trucks, and other vehicles, manning a mounted weapon and
fending off foes. While you won't be able to drive vehicles
in the game, you'll have a fair amount of other people's
expensive toys to destroy as you progress through the game.
Some of the new locations you'll be exploring on foot, chopper,
and tire are Prague, Colombia, Hong Kong and Kamchatka.
The
sequel also departs from the original by actually
becoming more realistic, rather than vice versa. Kenn
Hoekstra, Project Administrator on SoF2, made sure that
we knew that all weapons in the sequel will be "real-world
based, and specific to the region of the world you're
operating in." Russian Soldiers will carry accurate
weapons straight from the Jane's guides, says Hoekstra,
and while you won't see brand names like Colt, you'll
see official military designations for the weapons, such
as the M1911 A1. This also means no Microwave Guns, for
those of you that thought military battles still consisted
of shrink rays and Theremin blasters. You can expect 14
different weapons, and 10 different grenade types total
in the game, including the M4 rifle with the M203 grenade
(think Dutch in Predator).
There
will be 10 missions in all, with 5-10 levels in each,
in such exotic locations as Columbia, Jordan, Hong Kong,
and Kamchatka. The real-life John Mullins at the Activision
booth told us that four of the missions in the final game
were loosely based on actual operations that he was involved
with. For example, one of the missions in SoF2 will have
you going into Russia to extract a Russian scientist,
which John actually did.
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